World of Warcraft Sculpture: Archer Troll

I’ve been in love with this illustration of a World of Warcraft Archer Troll for awhile now. It was created by a company I used to work in the same building as, and they did this piece for Upper Deck. Just a great piece, all around.

I wish I knew how to take better pics with my homemade lightbox, but you get the hint. This piece is 11″ high, and I had to make it in 25 different pieces, which was a lot of resin and silicone, to say the least. I reached a milestone with this piece. When I went to paint it, I realized after priming and painting how unfinished the piece is, in terms of a polishing and sanding, etc. Paint can hide some sculpting shortcuts, but not all of them.

This was sculpted with Zen Wax from Gary Overman.  The piece below is the first test paint job I did. I used my iwata hp-c plus airbrush on most of him, but the armor was mostly hand-painted, due to the raised scrollwork. Speaking of the scrollwork, I created it by first scratching in the design I wanted, and then I literally dripped wax on it. I then took a rounded wax tip and tapped it all over the armor to get that hammered metal look.

My painting skills need some help, and paint can highlight toolmarks where you don’t want one, so I may just cast up another copy and really go to town on it with some sandpaper.

Even though you can’t see it, his shoulder spikes, bicep armor and shield are all removable. I’ll take pics of it soon, as well as all the pieces it took to make this.

The base I did in resin, then shook out some Woodlands Scenic Snow over the top, and even though you might not see in these pics, I made fake ice and icicles with Vallejo Water Effects (check out this site which compares some fake water products). I stuck some Woodland shrubbery in there too, before I shook the snow, to make it look a bit more realistic. I may still go back and and put some snow on the Troll, but haven’t decided yet.

Oh, and the raptor pet behind him?? Working on it, but I need to finish up some other work first.

Hope  you like him, I had a blast working on him.




“Planes of the Head”, or “Asaro Head” model

This model is called “Planes of the Head”, or the Asaro Head, named after the man who invented it, John Asaro.If you want to learn more about Asaro’s history, check out stories California Art Club article, Lines and Color article and his website. (There is also a small booklet he wrote with more drawings of the planes of the head, but I have only seen one copy of it on ebay.)

I was having a very hard time sculpting my first head a few months back. My first two ended up close, but not really good enough. I came across this model a few weeks back, and was instantly struck dumb by it’s simplicity, well, struck dumb and then regained my senses, hastily pulled out my wallet and bought one on ebay. One of the best learning aids that helped me instantly. I did not realize what I needed as a solution until I saw all the answers.

Move your lamp around the head, and you’ll see how the light falls. Right off the bat, you’ll notice the left and right hemispheres are different. The left side (your left, really, as you are looking at the model) is the simpler of the two, so I suggest to start with that if you are new to sculpting. There are less planes, and whether you are sculpting or drawing, you’ll see how light falls on the face at the cheek, or brow. One of the realizations I had in reviewing my work was my misplaced cheeks… only off slightly, but enough to throw the whole thing off.

I used the left side to do the main sculpts of the head, and as soon as that was done, I turned my attention into refining the face more by looking the right side. You’ll notice the cheek on the right side has many more planes to take into consideration. The first time I sculpted a head using this aide, I hit it right on the head (yup, pun intended). I was pretty impressed what it allowed me to do.

Editor’s Note: Buy one directly from Planes of the Head.