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Diablo III: Dune Thresher sculpt

23. April 2010

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Diablo III: Dune Thresher sculpt

I have been sitting on this one for a bit, added some sand to the base, still haven’t decided what to do about the base. I’ll take some better pics soon, but here is a little taste of this bad boy. He’s about 16″ long, made from sculpey and MagicSculpt, and one-of-a-kind! And here is [...]

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World of Warcraft Sculpture: Archer Troll

15. January 2010

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World of Warcraft Sculpture: Archer Troll

I’ve been in love with this illustration of a World of Warcraft Archer Troll for awhile now. It was created by a company I used to work in the same building as, and they did this piece for Upper Deck. Just a great piece, all around. I wish I knew how to take better pics [...]

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Latest sculpt: Bug from Micronauts

12. September 2009

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Latest sculpt: Bug from Micronauts

Here’s the latest work-in-progress 1/6 sculpt I’ve been playing with: Bug from Micronauts. Micronauts was this crazy comic from the 80s, based on line of toys from Japan. Refresh yourself on the whole universe over at Micro Outpost or Wikipeida. Bug was (is) my favorite character from Micronauts and I’ve always wanted a toy of [...]

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Unburied: Adding real clothing and sculpted a new base

20. July 2009

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Unburied: Adding real clothing and sculpted a new base

Here is how I made the Unburied tattered clothing. I cut/rip up an old t-shirt to fit, then transferred the cloth to cardboard and cut out a pattern to make cutting future pieces faster. I put on some rubber gloves, made a grungy base color in a bowl with some craft paints, and rubbed the [...]

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“Diablo III: Fallen Shaman” sneak peek

8. July 2009

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“Diablo III: Fallen Shaman” sneak peek

Yes, another upcoming Diablo III character. I swear, I’ll stop after this one. This is the Shaman Fallen, read more about him here. I’m pretty much doing this exact pose. So here is his head and horns. I’ll save the rest for another day. Related posts Unburied: Adding real clothing and sculpted a new base [...]

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“Diablo III: Unburied” sculpture wins an award!

8. July 2009

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“Diablo III: Unburied” sculpture wins an award!

How crazy is this, I entered the “Diablo III: Unburied” in the Marin County Fair this year and I won first place! Now, this isn’t your regular fair. Oh no… the Creature and Model competition is judged by the guys who formed Industrial Light and Magic (now known as Kerner Optical)!! I’m completely floored. Getting [...]

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Wax sculpting tutorial PDF for download

17. June 2009

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Wax sculpting tutorial PDF for download

I made this tutorial awhile back and posted on my site and on various forums. However, I coordinated with Gary Overman (owner of  Willow Products and maker of the wonderful wax I use) to package this up and allow people to download. I happily obliged because I want to get the word out on his [...]

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Unburied update: casting parts, making a base

17. April 2009

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Unburied update: casting parts, making a base

Here is another update to the Unburied. Full shot Ok, so here’s our zombie dude, sporting some clothes. The white leg is a actually the resin cast of the leg. The perspective is off, the guy is really 9″ tall Hand detail To save some time, I am going to make a mold of  the [...]

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Sculpting skin textures with wax

25. March 2009

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Sculpting skin textures with wax

So, as I mentioned, I am using wax to build up a model. My problem is wax is getting it to look organic (wavy lines, folds of the skin, etc). Here is my meager attempt at doing so, using Gary Overman’s Zen Wax. 1. Planning the “cuticle” around this claw-thing I take a warm piece [...]

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Diablo III sculpture: Unburied

24. March 2009

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Diablo III sculpture: Unburied

I roughed this guy out last night… he’s a bad guy from the upcoming video game, Diablo III. Called “The Unburied”…”Being born out of pits of human misery, these beings feed on human suffering. Wherever bodies are dumped together unceremoniously, the unburied may rise.” This hulking brute is done with Fuse, right from the start. [...]

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Switching my workflow

24. March 2009

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Switching my workflow

I think, after seeing how other sculptors work, that I will begin my sculpts, rough them up, in SuperSculpy or clay, create some wastemolds, pour wax in and finish off. The reason I want to do this is that I cannot get the organic folds and lines I want, if I start in wax. I’m [...]

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Tutorial: Sculpting a Wing, Part 1

19. March 2009

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Tutorial: Sculpting a Wing, Part 1

Some people have asked how I sculpt the wings. The first time I made the wing, it was to get a feel for how to do it. Since I wanted to redo the wings to make them not only consistent but also more dynamic, I figured I’d take a few photographs along the way. I’m [...]

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My interview about Illidan

11. February 2009

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My interview about Illidan

The guys over at World of War saw a posting about my Illidan sculpture, and asked to do a small interview. Check it out! Related posts World of Warcraft sculpture: Illidan (2) Tutorial: Sculpting a Wing, Part 1 (1) Illidan torso update (0)

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Illidan sculpture update Jan 09

1. February 2009

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Illidan sculpture update Jan 09

A quick update for now, I’ll fill in some details later this week. I restarted the legs in ZEN wax, lovely stuff. You’ll notice I’m simulating threads in the pants by inserting bits of wire I’ve curved with pliers, heating it up and putting them into the pants. I’m still pretty unhappy with hoof armor. [...]

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Illidan torso update

23. October 2008

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Illidan torso update

A quick update on the torso of Illidan from World of Warcraft… I think I’m finally getting the hang of working with FUSE. Mineral spirits knocks it down nicely, going to use Gary’s castor oil idea next. I’m not too terribly happy with the anatomy of the hand, but I want to keep pushing along [...]

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World of Warcraft sculpture: Illidan

21. October 2008

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World of Warcraft sculpture: Illidan

My first major sculpt that I have been working on is Illidan (above), a character from World of Warcraft. In fact, this is only the second thing I have sculpted and it’s a doozy. I have only recently started to sculpt (around the beginning of 2008) and I wonder if I’m crazy taking on such [...]

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Making a silicone mold of gauze…. FAIL

23. September 2008

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Making a silicone mold of gauze…. FAIL

I think I’ll post my failures as well as my successes. Here’s a tip that you can file under “Had to learn the hard way…” The character I’m sculpting has a fabric over his eyes, so i thought I’d skip a step and just make a mold of his head with a thick piece of [...]

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